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AI Insights · Timothy · October 2021

Top 5 Snake Games on Android in Latin America Q3 2021

A detailed look at the performance of the top 5 snake games on Android in Latin America during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Snake Games on Android in Latin America Q3 2021

The third quarter of 2021 showcased interesting trends for the top 5 snake games on Android in Latin America. Here's a look at how each game performed in terms of downloads, revenue, and active users according to Sensor Tower data.

Snake Rivals - Fun Snake Game, published by Supersolid, saw its weekly revenue fluctuate throughout the quarter. Revenue peaked at approximately $1.3K in the first week of September, before tapering off to around $600 by the end of the month. Weekly downloads showed a general downward trend, starting at 32.1K in late June and dropping to 17.3K by the end of September. Similarly, active users decreased from 79.9K at the beginning of the quarter to 50.9K towards the end.

Little Big Snake from Shockwave LLC experienced relatively stable weekly revenue, ranging between $278 and $515. Downloads peaked at 12.2K in mid-July but declined to 7.2K by the last week of September. Active users saw a slight increase, reaching a peak of 40.1K in mid-July before settling at 32.8K by the end of the quarter.

Worms Zone .io - Hungry Snake, published by CASUAL AZUR GAMES, maintained steady weekly revenue, peaking at $339 in early July and ending the quarter at $166. Downloads started strong at 372.8K in late June but gradually declined to 233.8K by the end of September. Active users remained robust, averaging around 3.2M throughout the quarter.

Snake.io - Fun Snake .io Games by Kooapps Games saw its revenue peak at $150 in early August and remain relatively stable. Downloads fluctuated, starting at 299.5K in late June, peaking at 329.8K in mid-July, and then settling at 251.6K by the end of September. Active users followed a similar pattern, peaking at 1.7M in late July and ending the quarter at 1.6M.

slither.io from Lowtech Studios had modest weekly revenue, peaking at $58 in early August. Downloads were fairly consistent, starting at 279.9K in late June and ending at 246.4K in late September. Active users saw a peak of 3M in early August before dropping to 2.7M by the end of the quarter.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021